I am pleased to present the project I have been working on for the past eight months. It is called "Tale of Loss" and it is a 2D platform and puzzle video game inspired by the Greek myth "The Abduction of Persephone," which is used to explain the change of seasons. My responsibilities in the project have encompassed various aspects, such as conceptual art, animations, UI and props. Additionally, I have contributed to the game design, level design, and programming.